"Rocket League" challenges players on opposing teams to knock a ball into each others' goals using acrobatic cars.

SALT LAKE CITY — “Rocket League” developer Psyonix announced on May 1 in a blog post that they had joined Epic Games, the creators of "Fortnite." But what does it mean for the multiplayer sports racing game?

“We’re happy to say the answers are only positive,” the developer wrote. “Rocket League always has been and always will be a community-driven game, and now that we have joined forces with Epic, we will be able to serve our community in even bigger and better ways!”

The blog post also notes that Epic, which owns Chair Entertainment in Salt Lake City, will not affect gameplay or content updates for the game.

Psyonix is planning on bringing the game to the Epic Games store in the future.

The developer also notes that the team behind the game will remain the same, but says Epic’s “power and experience” will help increase Rocket League Esports’ reach.

The Verge reported terms of the deal have not been disclosed, and note that Epic and Psyonix have had a close relationship since 2001. Psyonix is located near Epic’s main headquarters in North Carolina and the two studios have worked together to develop the Unreal Engine development tool and the “Gears of War” series.

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However, Rocket League’s switch to the Epic Games store will lead to one casualty — availability on the Steam platform for PC, according to Variety. After Psyonix transitions their game to the Epic’s platform later this year, “Rocket League” will no longer be available to purchase on Steam. Owners will still be able to access the game and Psyonix will continue to support the game on Steam.

Some Twitter users are confused and frustrated by the change, reflecting The Verge’s reporting on recent frustrations over games appearing exclusively on Epic’s platform.

Others on Twitter are also pointing out how the move could benefit developers and gamers.