The software, Live Surface, could be valuable for preoperative exams, diagnosis and evaluation and for showing patients and their loved ones medical information in a form they can understand, said William S. Barrett, a BYU professor who, with graduate student Chris Armstrong, developed the software.
It might even have the potential to eliminate some exploratory surgeries, said Barrett, although "the proof is in the pudding, and we don't know that quite yet."
The program lets surgeons visualize any part of a patient's anatomy by extracting a 3-D computer image from MRI and CT scans or similar data. But doctors aren't the only ones who may find the program useful, said Barrett. The software also can be used to extract a single actor's performance or inanimate objects from video clips.
The 3-D rendering of anatomy is not what's new about the software. Nice renderings of anatomy have been around for years.
But the tools in the software allow doctors and others to arrive very quickly at anatomical images that in the past "took a fair amount of heroic effort," Barrett said. The new program provides "segmented tools that have been lacking."
A computer program, in processing a photographic image, doesn't know people or cats or birds or dirt roads, Barrett explained. When it looks at the picture, "it says there are a lot of ways this could be divided up."
The program, however, uses an algorithm that lets the computer do the "heavy lifting" of bringing out the image in a simple, interactive and very fast process that requires only minimal input from the user.
Barrett credits recent breakthroughs in algorithms that allow the program to work in a kind of paint-by- number fashion, extracting objects from coarse to increasingly refined levels. As for fast, he said, "we're able to traverse 10-15 levels of the hierarchy in less than a half-second."
It's as simple as telling the program, "This is the object I want," and "I don't want that."
Most of the programs that let doctors look at patient anatomy are either too basic or take too long to be useful. Live Surface is interactive and fast, Barrett said. And it lets a physician isolate tricky anatomy such as soft tissue, including blood vessels, hearts and muscles.
The software works by taking information from data collected in 3-D form. With a simple click and drag of the mouse, users tell the program what they wish to remove. The program is quick because it takes broad, coarse cuts to remove data that isn't needed. When most of that's gone, the computer can make more refined calculations much faster.
An image that has been selected and refined could be projected onto the patient's body, Barrett said, to serve as a road map during an operation. The software is also expected to help doctors make better diagnoses because a physician can look at part of a patient's anatomy say an organ more closely, or better locate tumors.
Software company Adobe, which has long had a relationship with BYU's computer scientists, helped fund the research for development of Live Surface. An earlier software, developed by Barrett and his students under the name Intelligent Scissors, was renamed Magnetic Lasso and is now incorporated into 5.0 Adobe PhotoShop, where it quickly yanks two-dimensional objects out of images.
BYU has applied for a patent on Live Surface, and Adobe will have nonexclusive licensing rights to the product, Barrett said.
The computer-science research behind it is being presented today at the International Workshop on Volume Graphics in Boston.
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